NAME
ng_bridge
—
Ethernet bridging netgraph node
type
SYNOPSIS
#include
<sys/types.h>
#include
<netgraph/ng_bridge.h>
DESCRIPTION
The bridge
node type performs Ethernet
bridging over one or more links. Each link (represented by a connected hook)
is used to transmit and receive raw Ethernet frames. As packets are
received, the node learns which link each host resides on. Packets unicast
to a known host are directed out the appropriate link only, and other links
are spared the traffic. This behavior is in contrast to a hub, which always
forwards every received packet to every other link.
LOOP DETECTION
The bridge
node incorporates a simple loop
detection algorithm. A loop is when two ports are connected to the same
physical medium. Loops are important to avoid because of packet storms,
which severely degrade performance. A packet storm results when the same
packet is sent and received over and over again. If a host is detected on
link A, and is then detected on link B within a certain time period after
first being detected on link A, then link B is considered to be a looped
back link. The time period is called the minimum stable time.
A looped back link will be temporarily muted, i.e., all traffic received on that link is ignored.
IPFW PROCESSING
Processing of IP packets via the ipfirewall(4) mechanism on a per-link basis is not yet implemented.
HOOKS
This node type supports an unlimited number of hooks. Each connected hook represents a bridged link. The hooks are named link0, link1, etc. Typically these hooks are connected to the lower hooks of one or more ng_ether(4) nodes. To connect the host machine to a bridged network, simply connect the upper hook of an ng_ether(4) node to the bridge node.
Instead of naming a hook linkX the hook might be also named uplinkX. The node does not learn MAC addresses on uplink hooks, which keeps the internal address table small. This way it is desirable to connect the lower hook of an ng_ether(4) node to an uplink hook of the bridge, and ignore the complexity of the outside world. Frames with unknown MACs are always sent out to uplink hooks, so no functionality is lost. The uplink0 hook is not allowed.
The linkX and uplinkX hook numbers can be autoassigned. If a new hook name was specified as link or uplink the node will append lowest available valid number to the name of the new hook.
Frames with unknown destination MAC addresses are replicated to any available hook, unless the first connected hook is an uplink hook. In this case the node assumes, that all unknown MAC addresses are located solely on the uplink hooks and only those hooks will be used to send out frames with unknown destination MACs. If the first connected hook is an link hook, the node will replicate such frames to all types of hooks, even if uplink hooks are connected later.
CONTROL MESSAGES
This node type supports the generic control messages, plus the following:
NGM_BRIDGE_SET_CONFIG
(setconfig)- Set the node configuration. This command takes a struct
ng_bridge_config as an argument:
/* Node configuration structure */ struct ng_bridge_config { u_char debugLevel; /* debug level */ uint32_t loopTimeout; /* link loopback mute time */ uint32_t maxStaleness; /* max host age before nuking */ uint32_t minStableAge; /* min time for a stable host */ };
The debugLevel field sets the debug level on the node. At level of 2 or greater, detected loops are logged. The default level is 1.
The loopTimeout determines how long (in seconds) a looped link is muted. The default is 60 seconds. The maxStaleness parameter determines how long a period of inactivity before a host's entry is forgotten. The default is 15 minutes. The minStableAge determines how quickly a host must jump from one link to another before we declare a loopback condition. The default is one second.
NGM_BRIDGE_GET_CONFIG
(getconfig)- Returns the current configuration as a struct ng_bridge_config.
NGM_BRIDGE_RESET
(reset)- Causes the node to forget all hosts and unmute all links. The node configuration is not changed.
NGM_BRIDGE_GET_STATS
(getstats)- This command takes a four byte link number as an argument and returns a
struct ng_bridge_link_stats containing statistics
for the corresponding link, which must be currently
connected:
/* Statistics structure (one for each link) */ struct ng_bridge_link_stats { uint64_t recvOctets; /* total octets rec'd on link */ uint64_t recvPackets; /* total pkts rec'd on link */ uint64_t recvMulticasts; /* multicast pkts rec'd on link */ uint64_t recvBroadcasts; /* broadcast pkts rec'd on link */ uint64_t recvUnknown; /* pkts rec'd with unknown dest addr */ uint64_t recvRunts; /* pkts rec'd less than 14 bytes */ uint64_t recvInvalid; /* pkts rec'd with bogus source addr */ uint64_t xmitOctets; /* total octets xmit'd on link */ uint64_t xmitPackets; /* total pkts xmit'd on link */ uint64_t xmitMulticasts; /* multicast pkts xmit'd on link */ uint64_t xmitBroadcasts; /* broadcast pkts xmit'd on link */ uint64_t loopDrops; /* pkts dropped due to loopback */ uint64_t loopDetects; /* number of loop detections */ uint64_t memoryFailures; /* times couldn't get mem or mbuf */ };
Negative numbers refer to the uplink hooks. So querying for -7 will get the statistics for hook uplink7.
NGM_BRIDGE_CLR_STATS
(clrstats)- This command takes a four byte link number as an argument and clears the statistics for that link.
NGM_BRIDGE_GETCLR_STATS
(getclrstats)- Same as
NGM_BRIDGE_GET_STATS
, but also atomically clears the statistics as well. NGM_BRIDGE_GET_TABLE
(gettable)- Returns the current host mapping table used to direct packets, in a struct ng_bridge_host_ary.
NGM_BRIDGE_SET_PERSISTENT
(setpersistent)- This command sets the persistent flag on the node, and takes no arguments.
NGM_BRIDGE_MOVE_HOST
(movehost)- This command takes a struct ng_bridge_move_host as
an argument. It assigns the MAC addr to the
hook. If the hook is the empty
string, the incoming hook of the control message is used as fallback.
If necessary, the MAC is removed from the currently assigned hook and moved to the new one. If the MAC is moved faster than minStableAge, the hook is considered as a loop and will block traffic for loopTimeout seconds.
struct ng_bridge_move_host { u_char addr[ETHER_ADDR_LEN]; /* ethernet address */ char hook[NG_HOOKSIZ]; /* link where addr can be found */ };
SHUTDOWN
This node shuts down upon receipt of a
NGM_SHUTDOWN
control message, or when all hooks have
been disconnected. Setting the persistent flag via a
NGM_BRIDGE_SET_PERSISTENT
control message disables
automatic node shutdown when the last hook gets disconnected.
FILES
- /usr/share/examples/netgraph/ether.bridge
- Example script showing how to set up a bridging network
SEE ALSO
if_bridge(4), netgraph(4), ng_ether(4), ng_hub(4), ng_one2many(4), ngctl(8)
HISTORY
The ng_bridge
node type was implemented in
FreeBSD 4.2.
AUTHORS
Archie Cobbs <archie@FreeBSD.org>
BUGS
The ng_bridge
node refuses to create the
uplink0 hook to avoid later ambiguity with the
NGM_BRIDGE_GET_STATS
message.